![]() | by Emmanuel Amouretti on 7 months, 4 weeks ago in Agent's Expression, Lexical formulation, Body posture, Gestures, Body motion, Applications, Avatars, Products, Business, Tools & Products, Business News |
Summary: The First-Ever 3D Talking Virtual Assistant for Web Self-Service, "all in one" service & pay for results!
Cantoche, a company that develops and distributes avatar SaaS products, announced today the release of Living Actor™ Assistant, a 100% online intuitive and low-cost tool that easily authors interactive talking animated avatars who automatically answer Web visitors’ questions. Living Actor™ Assistant enables small and middle size businesses to increase customer conversion rates while reducing their services costs through the use of conversational virtual assistants.

![]() | by Karolina Kuligowska on 1 year, 2 months ago in Agent identity, Cultural awareness, Agent's Expression, Gestures, Business, Tools & Products, Business News |
Summary: Cross-cultural role of avatars in learning Arabic
Highly expressive avatars presented on the video are used by Vcom3D in teaching Arabic as well as culturally appropriate gestures and behaviors useful when interacting with people from Arabic countries. Developed in cooperation with Advanced Distributed Learning Co-Laboratory for military and civilian personnel working in Iraq and Afghanistan, 3D Serious Game constitutes dynamic learning environment with embodied conversational agents that feature voice, text and gestural information.
Read more about: Cross cultural virtual training with avatars
| by Jetty van Kooij on 2 years, 3 months ago in Identification of humans, Face recognition, Fingerprint recognition, Speaker recognition, Agent's Expression, Gestures, Business News |
Summary: AVATAR Kiosk: Interactive biometrics technology assists law enforcement at border crossings and airports
The AVATAR kiosk as being developed by The University of Arizona, is an interactive screening technology which assists law enforcement at border crossings and airports to detect lies and other deceptive behaviours.
When individuals approach the kiosk, they scan their identification, and it detects pupil changes down in the millimetre level and asks a few questions. Border control would step in to work directly with individuals whose behavior is suspicious as flagged by the AVATAR Kiosk.
Read more about: AVATAR Kiosk: Interactive screening technology
| by Jetty van Kooij on 2 years, 3 months ago in Agent's Expression, Speech synthesis (TTS), Gestures, Body motion, Facial expressions, Business News |
Summary: BIG MAMA is watching you: Intelligent TV incorporates gesture, voice, and image recognition
Imagine a TV that responds to your physical behaviour such as finger pointing, talking and other actions such as picking up a magazine. Basically, it is a TV that watches you via gesture recognition, voice recognition and image recognition and responds accordingly.
Read more about: BIG MAMA is watching you: Intelligent TV responds to gestures
![]() | by Erwin van Lun on 2 years, 5 months ago in Agent's perception of humans, Speech recognition, Identification of humans, Face recognition, Agent's Expression, Body posture, Gestures, Body motion, Agent's Processing, Emotion, Gesture recognition, Facial expressions, Business News |
Summary: Meet Milo, a virtual agent respondiing to voice, face and gestures, part of Microsofts product for Xbox360
Just wondering why I have never written about Milo, a virtual agent, conversational avatar, chatbot responding to voice, face and gestures. Very cool presentation.
Read more about: Meet Milo, a virtual agent respondiing to voice, face and gestures
![]() | by Erwin van Lun on 3 years, 6 months ago in Agent's perception of humans, Speech recognition, Agent's Expression, Gestures, Facial expressions, Business News |
Summary: Steve Di Paola demonstrates a real-time, emotion aware, parametised virtual agent system to Chatbots.org. Awesome
Steve Di Paola of the Simon Fraser University demonstrated a virtual agent system to Chatbots.org. This system interprets real time emotions in input such as voice, and shows facial expressions and gestures.
During the 9th International Conference on Intelligent Virtual Agents (related to IVA Gala), Steve showed us how his parameterized facial animation system operates. His goal is to develop a system that can handle any face type, behavior, and voice to be used in games, movies and virtual agent worlds. Their current focus is on how emotions should be expressed.
In the first few minutes of the video, he demonstrated various types of faces. Steve grabbed his microphone and started talking. The avatar spoke similar to Steve and his (or her) lips were synchronized with his words. As soon as Steve raised or changed his voice, the avatar acted correspondingly, which was absolutely amazing. It widened its mouth when talking louder; it moved its eyebrow to emphasize what it was saying, and it responded to a drumming sound. Wow!
More explanation and images after break.
Read more about: Lip sync, facial expressions and gestures through real-time voice analysis