![]() | by Andy Peart on 9 months, 2 weeks ago in Identification of humans, Speaker recognition, Business, Visions & opinions, Business News |
Summary: Natural language speech interface could help wheelchair users #NLI #Disability
These days we can control the key functions of a smartphone, TV or even automobile by voice. Clearly, voice control is a cool feature that will soon be commonplace on a broad range of consumer devices. For disabled people, however, assistive technologies like voice control are not just cool but an essential way to help make their lives better.
![]() | by Yoleidy Carvajal on 1 year ago in Identification of humans, Speaker recognition, Business News |
Summary: Voice biometrics are potentially much better suited to mass-market applications
Biometrics technologies have made enormous advances in recent years. Many airports already use finger-print or iris scanners to protect borders, and Google employs iris scanners to control access to its data centers.
![]() | by Roth Fouty on 1 year ago in Identification of humans, Business News |
Summary: Next IT Access Assistant delivers intelligent, self-service solution for customer log-in issues.
Log-in issues are a growing concern for both companies and consumers. As the use of websites and apps continues to grow, so does our list of passwords. In the article, ‘Average person uses 10 online passwords a day’, the author states that “One in three people are forced to resort to writing them (passwords) down, while another one in three forget them completely.”
Read more about: Access Assistant – An Intelligent Approach to Log-In Recovery
| by Jetty van Kooij on 1 year, 7 months ago in Identification of humans, Business News |
Summary: Researchers have identified a unique ‘pressure signature’ in footsteps to identify people (99.6% accuracy).

Alongside retinal scanning and fingerprints at airports, researchers have developed a method to identify a unique “pressure signature” in footsteps.
![]() | by Michaela Xydi on 1 year, 7 months ago in Agent's perception of humans, Speech recognition, Identification of humans, Speaker recognition, Business, Tools & Products, Business News |
Summary: Artificial Solutions launches virtual assistant as a mobile app, regardless of platform, mobile device, language
Artificial Solutions, the natural language interaction specialist that enables users to have a meaningful, humanlike interaction with technology, today announced Teneo Mobile - a platform independent alternative to Apple’s Siri technology and designed to enable organisations to create their own virtual assistant as a mobile app, regardless of platform, mobile device and even language.
Teneo Mobile allows users to interact with their smartphone or tablet using everyday, natural language - either spoken or typed - and provides intelligent, humanlike responses to queries in a user friendly, conversational style.
Read more about: Artificial Solutions Launches Platform Independent Alternative to Apple’s Siri
| by Jetty van Kooij on 2 years, 3 months ago in Identification of humans, Face recognition, Fingerprint recognition, Speaker recognition, Agent's Expression, Gestures, Business News |
Summary: AVATAR Kiosk: Interactive biometrics technology assists law enforcement at border crossings and airports
The AVATAR kiosk as being developed by The University of Arizona, is an interactive screening technology which assists law enforcement at border crossings and airports to detect lies and other deceptive behaviours.
When individuals approach the kiosk, they scan their identification, and it detects pupil changes down in the millimetre level and asks a few questions. Border control would step in to work directly with individuals whose behavior is suspicious as flagged by the AVATAR Kiosk.
Read more about: AVATAR Kiosk: Interactive screening technology
![]() | by Erwin van Lun on 2 years, 5 months ago in Agent's perception of humans, Speech recognition, Identification of humans, Face recognition, Agent's Expression, Body posture, Gestures, Body motion, Agent's Processing, Emotion, Gesture recognition, Facial expressions, Business News |
Summary: Meet Milo, a virtual agent respondiing to voice, face and gestures, part of Microsofts product for Xbox360
Just wondering why I have never written about Milo, a virtual agent, conversational avatar, chatbot responding to voice, face and gestures. Very cool presentation.
Read more about: Meet Milo, a virtual agent respondiing to voice, face and gestures
| by Jetty van Kooij on 3 years, 4 months ago in Identification of humans, Face recognition, Business News |
Summary: Multiuser Intelligent Digital Signage Concept: Holographic screen tour and facial recognition
This proof of concept of Intel Digital Signage is designed to let retail customers touch its holographic screen to virtually tour a store, shop for products, learn about sales, read customer reviews, submit their own reviews, and share feedback with family and friends through integration with social networks and cell phones.
Read more about: Multiuser Intelligent Digital Signage Concept
| by Jetty van Kooij on 3 years, 6 months ago in Identification of humans, Speaker recognition, Business News |
Summary: WowWee was founded in 1988 focusing on development and manufacturing of cutting-egde technologies
WowWee was founded in 1988 as an independent research and development and manufacturing company, focused on cutting-edge technologies. The introduction of WowWee’s Robosapien™ robot in 2004 revolutionized the way we interact with entertainment robotic companions.
One of the most popular entertainment robots in the world, with global sales of more than 5 million units, the Robosapien robot was the first commercially-available biomorphic robot - a fusion of technology and personality.
![]() | by Erwin van Lun on 4 years ago in Identification of humans, Face recognition, Sensors, Speech recognition, Gesture recognition, Business News |
Summary: Helium3D: 3DTV which recognises somebody sitting in a room, what they wish to view and show different images to different viewers! WOW

A revolutionary interactive 3DTV system is being created by De Montfort University Leicester (DMU), England, researchers. The €4.2 million (approx £3.7 million) project aims to develop a television that can recognise where somebody is sitting in a room and what they wish to view and interact with on their television.
Researchers believe it is a step towards truly interactive 3D video games where gamers use their bodies to control the action without the need for a controller. It could be the next step for Microsoft’s Project Natal.
The project, called HELIUM3D (high efficiency, laser-based, multi-user, multi-modal 3D display) is also exploring ways of allowing viewers who are watching the same television to each view a different channel at the same time and could even let them choose different viewing positions within the image.
For example, groups of people watching a football match in the same room could each pick the part of the stadium from which they would like to experience the action.